Fairfax County Flag Football League


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2014 Spring: Player


OFFENSE: Passing (min 5 att/game)
A level
player team div(g) comp att yds comp% td int rating 
TMTA(8)82 128161264.124 3137.4 
CollisionA(7)79 129126061.219 5128.6 
Triple CrownA(8)100 170148058.816 9112.5 
VenomA(8)86 152125956.615 8112.3 
GameFaceA(8)106 149132271.114 4133.5 
B level
player team div(g) comp att yds comp% td int rating 
OutcastB(6)71 113105662.812 5123.5 
Acid ReignB(6)64 104102261.510 6113.5 
NemesisB(6)38 8664144.26 494.9 
HuskiesB(4)35 7538146.73 477.4 
CougarsB(6)31 7339842.51 754.5 
C level
player team div(g) comp att yds comp% td int rating 
TEAM HANAC(8)78 142126654.912 7107.6 
Roll TideC(6)64 105110061.012 4127.2 
ShockersC(5)52 10187951.57 599.5 
CarahsoftC(6)32 5141162.76 3121.2 
CarahsoftC(6)33 6541950.84 678.5 
OFFENSE: Receiving
A level
player team div(g) rc yds td 
TMT A(8) 27 644
TMT A(8) 11 119
Triple Crown A(8) 14 249
TMT A(8) 7 228
Collision A(7) 6 101
B level
player team div(g) rc yds td 
Nemesis B(6) 19 423
Acid Reign B(6) 23 371
Outcast B(6) 18 265
Acid Reign B(6) 9 122
Outcast B(6) 3 32
C level
player team div(g) rc yds td 
Carahsoft C(6) 16 277
Replacements C(6) 6 238
Carahsoft C(6) 16 292
Roll Tide C(6) 7 40
TEAM HANA C(8) 16 242
OFFENSE: Rushing
A level
player team div(g) ru yds td
TMT A(8) 18 202 1
GameFace A(8) 14 193 1
Venom A(8) 12 128 1
WhoopDiddy! A(8) 10 117 0
Triple Crown A(8) 9 105 2
B level
player team div(g) ru yds td
Acid Reign B(6) 31 350 2
Outcast B(6) 21 208 0
Nemesis B(6) 21 202 0
Huskies B(4) 14 162 2
Cougars B(6) 10 101 1
C level
player team div(g) ru yds td
Roll Tide C(6) 25 383 2
Replacements C(6) 14 222 4
Shockers C(5) 21 189 1
Carahsoft C(6) 18 165 1
Replacements C(6) 2 75 0
DEFENSE: Sacks
A level
player team div(g) #
7 PT Spread A(7) 7
Banditos A(8) 4
Collision A(7) 4
GameFace A(8) 4
Project X A(8) 3
B level
player team div(g) #
Cougars B(6) 8
Huskies B(4) 5
Outcast B(6) 5
Cougars B(6) 4
Cougars B(6) 2
C level
player team div(g) #
Roll Tide C(6) 7
TEAM HANA C(8) 4
Roll Tide C(6) 4
Carahsoft C(6) 2
TEAM HANA C(8) 2
DEFENSE: INT/dTD
A level
player team div(g) #int yds td
7 PT Spread A(7) 6 0 0
Collision A(7) 3 0 2
TMT A(8) 3 0 1
WhoopDiddy! A(8) 3 0 0
Collision A(7) 3 0 0
B level
player team div(g) #int yds td
Helltown Roseb B(5) 4 0 0
Helltown Roseb B(5) 4 0 0
Acid Reign B(6) 3 0 0
Cougars B(6) 3 0 0
Helltown Roseb B(5) 3 0 0
C level
player team div(g) #int yds td
TEAM HANA C(8) 3 0 0
Replacements C(6) 3 0 0
Carahsoft C(6) 2 0 0
Carahsoft C(6) 2 0 0
Roll Tide C(6) 2 0 0
DEFENSE: Safeties
A level
playerteamdiv(g)#
B level
playerteamdiv(g)#
Outcast B(6)1
Acid Reign B(6)1
Nemesis B(6)1
C level
playerteamdiv(g)#
DEFENSE: Tackles
A level
playerteamdiv(g)#
B level
playerteamdiv(g)#
C level
playerteamdiv(g)#
MISC: Pitches
A level
player team div(g) #
B level
player team div(g) #
C level
player team div(g) #
KICKING: Field Goals
A level
playerteamdiv(g) lg
GameFaceA(8)3/40
CollisionA(7)2/40
TMTA(8)3/30
Triple CrownA(8)1/30
Project XA(8)2/30
B level
playerteamdiv(g) lg
OutcastB(6)1/10
NemesisB(6)1/10
Helltown RosebB(5)1/10
C level
playerteamdiv(g) lg
Roll TideC(6)1/30
ShockersC(5)2/20
CarahsoftC(6)1/20
TEAM HANAC(8)1/10
SPEC TEAMS: PAT
A level
player team div(g)  
TMT A(8) 23/26
Collision A(7) 17/18
GameFace A(8) 15/15
Triple Crown A(8) 11/12
WhoopDiddy! A(8) 9/10
B level
player team div(g)  
Acid Reign B(6) 7/9
Nemesis B(6) 5/5
Huskies B(4) 4/5
Helltown Roseb B(5) 3/3
Cougars B(6) 3/5
C level
player team div(g)  
Carahsoft C(6) 10/10
Replacements C(6) 10/11
Roll Tide C(6) 9/13
TEAM HANA C(8) 7/7
Shockers C(5) 5/6
SPEC TEAMS: Kick Returns
A level
player team div(g) # yds td
B level
player team div(g) # yds td
C level
player team div(g) # yds td

* QB Rating Formula: Step 1: Complete passes divided by pass attempts. Subtract 0.3, then divide by 0.2 Step 2: Passing yards divided by pass attempts. Subtract 3, then divide by 4. Step 3: Touchdown passes divided by pass attempts, then divide by .05. Step 4: Start with .095, and subtract interceptions divided by attempts. Divide the difference by.04. The sum of each step cannot be greater than 2.375 or less than zero. Add the sum of the Steps 1 through 4, multiply by 100 and divide by 6.

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